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MEGADOOM II - iso.7z
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Text File
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1995-01-08
|
7KB
|
113 lines
;
; Random World File created by populate
;
; Populate was written By Dusty Bedford 1994
;
;Enemies Weight When MAX#OF
BFG9000 3.03 1L
LAUNCHER 4.55 3
RADSUIT 3.41 1
FLYSKULL 17.06 HARD_ONLY 4
DEMON 32.68 2
IMP 21.32 3
SHELLS 1.52 EASY_ONLY ;2
FLYSKULL 25.59 6
IMP 42.63 HARD_ONLY 6
SPECTRE 49.01 3
SHELLS 2.27 EASY_AND_MEDIUM ;3
SPECTRE 16.34 MEDIUM_AND_HARD 1
MEDIKIT 1.52 1
LAUNCHER 3.03 EASY_AND_MEDIUM 2
BACKPACK 4.55 EASY_ONLY 3
FLYSKULL 29.85 MEDIUM_AND_HARD 7
SHOTGUN 3.03 EASY_ONLY 2
BARREL 68.23 ;16
BULLETS 4.55 EASY_ONLY 3
CHAINGUN 11.36 EASY_ONLY 5
CLIP 1.89 EASY_ONLY ;5
CHAINSAW 1.52 EASY_ONLY 1L
CHAINGUN 4.55 2
PLASMA 7.58 5
IMP 35.53 DEAF/AMBUSH 5
STIMPAK 3.79 5
CHAINGUN 4.55 EASY_AND_MEDIUM 2
LAUNCHER 4.55 EASY_ONLY 3
IMP 42.63 MEDIUM_AND_HARD 6
INVISO 1.52 1
CACODEMON 53.04 HARD_ONLY 2
PLASMA 6.06 EASY_AND_MEDIUM 4
INVULN 3.03 2
BULLETS 3.03 2
SERGEANT 21.32 DEAF/AMBUSH 3
SHELLS 1.52 ;2
DEMON 16.34 HARD_ONLY 1
BARMOR 2.27 1
TROOPER 6.39 ;1 ;This item is inocuous
SHELLBOX 2.27 EASY_AND_MEDIUM 3
BFG9000 3.03 EASY_ONLY 1L
BLUEBALL 1.52 EASY_AND_MEDIUM 1
ENERCELL 3.41 EASY_ONLY 3
HELMET 0.76 ;1 ;This item is inocuous
CACODEMON 79.55 3
GARMOR 2.27 1
TROOPER 12.79 HARD_ONLY ;2 ;This item is inocuous
SHOTGUN 1.52 EASY_AND_MEDIUM 1
CELLPACK 3.03 EASY_ONLY 2
BULLETS 1.52 EASY_AND_MEDIUM 1
TROOPER 6.39 MEDIUM_AND_HARD ;1 ;This item is inocuous
ROCKETS 4.55 EASY_AND_MEDIUM 2
SERGEANT 7.11 HARD_ONLY 1
ROCKETS 2.27 EASY_ONLY 1
PLASMA 1.52 EASY_ONLY 1
CACODEMON 26.52 DEAF/AMBUSH 1
;
; GLOBAL SETTINGS: THEY AFFECTS THE ENTIRE WORLD
;
; At run-time this value is used to adjust the
; Max#of variable based on the population of
; the level being modified. Using the strict
; standard requires that one or more of the
; items in the list above not have a specified
; maximum number of objects.
;
PER 153 ;Strict standard for exact placement
;PER 130 ;Lowered Standard for easy placement
;
; Deleting any of the PRESERVE lines will mean that
; the objects will not be taken from the original
; level. You will have to supply your own above.
;
PRESERVE PILLARS
PRESERVE LAMPS
;
; THRESHOLD determines what a MEGA-GOODIE is.
; MEGA-GOODIES are used to make the level fair
; if the generator places a lot of enemies in
; the level.
;
THRESHOLD 75
;
; I.Q. Determines how intelligently the program
; places objects in the effort to defeat you.
; 250 is the default if it is not specified here.
;
I.Q. 250
;
; EVEN sets the point at which the program must begin
; placing MEGA-GOODIES into the level, on the
; basis of the hardest difficulty rating.
; The MEGA-GOODIES give you a fighting chance,
; setting the value lower or <500 will increase the number
; of MEGA-GOODIES available to you in a the level.
EVEN 500
;
; If SPREAD is not set to a low value then
; a given sector may accumulate too many objects
; this often makes the level impossible to finish
; or just ugly-looking. Setting the value too low
; could make it difficult to place objects within
; a given wad file.
;
SPREAD 15
;